<!-- Hide from non-js clients
    // JavaScript to interpolate random images into a page.
    var ic = 3;     // Number of alternative images
    var xoxo = new Array(ic);  // Array to hold filenames
        
xoxo[0] = "/images/homepage_01.gif";
xoxo[1] = "/images/homepage_02.gif";
xoxo[2] = "/images/homepage_03.gif";


function pickRandom(range) {
if (Math.random)
return Math.round(Math.random() * (range-1));
else {
var now = new Date();
return (now.getTime() / 1000) % range;
}
}
// Write out an IMG tag, using a randomly-chosen image name.
var choice = pickRandom(ic);
//-->


